Work
Most of my recent work is Web3, and the problems are the ones any consumer product has: checkout that cannot fail, launch-day traffic, payloads that have to stay small. Before that, payments with Stripe and Plaid, booking platforms and internal tools.
dotmemo
Product team · 2025–2026
Campaign app where visitors claim a collectible without a wallet or a signup.
Rotating QR codes, rate limits and server-side checks, so a launch-day crowd could not game the randomised drop.
Paraport
Product team · 2025
Toolkit that lets any app move assets between chains, framework agnostic. Built on a Web3 Foundation grant.
Finding a route, pricing it, signing it and retrying what fails, all behind a single call that works in any framework.
Koda
Product team · 2023–2025
Buying, minting and trading across Polkadot and EVM chains, for the marketplace Chaotic replaced.
Checkout that spots a wallet without enough funds, moves what it needs across chains and resumes the purchase. Mobile image payload down from 19.8 MB to 2.5 MB.